public static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
WinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNION
Structure.ByValue
input, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor and Description |
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WinUser.INPUT.ByReference() |
WinUser.INPUT.ByReference(Pointer memory) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, clear, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldOrder, getFields, getFieldTypeInfo, getNativeAlignment, getNativeSize, getPointer, getStructAlignment, hashCode, newInstance, read, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setTypeMapper, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField
public WinUser.INPUT.ByReference()
public WinUser.INPUT.ByReference(Pointer memory)