CL_Trianglex< Type &g:CL_TL_Trianglex(); CL_Trianglex< Type &g:CL_TL_Trianglex( const CL_Trianglex < Type > & copy); CL_Trianglex< Type &g:CL_TL_Trianglex( const CL_Vec2 < Type > & point_p, const CL_Vec2 < Type > & point_q, const CL_Vec2 < Type > & point_r);