CL_Quadf::CL_Quadf(); CL_Quadf::CL_Quadf( const CL_Vec2 < at > pampamp; new_p, const CL_Vec2 < at > pampamp; new_q, const CL_Vec2 < at > pampamp; new_r, const CL_Vec2 < at > pampamp; new_s); CL_Quadf::CL_Quadf( const CL_Rectf & rect); CL_Quadf::CL_Quadf( const CL_Quadx < at > pampamp; quad);