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Function rotate

Rotate a vector around another point.

	CL_Vec2<float >&a_Vec2< at  >:t;::rotateateate(
		const CL_Vec2 < at > pampamp; hotspot,
		const CL_Angle & angle);

	static CL_Vec2<float >_Vec2< at  >:t;:t;::rotate(
		const CL_Vec2 < at > pampamp; vector,
		const CL_Vec2 < at > pampamp; hotspot,
		const CL_Angle & angle);