Module: Yast::SoundJoyDialogInclude

Defined in:
../../src/include/sound/joy_dialog.rb

Instance Method Summary (collapse)

Instance Method Details

- (Object) broken_id(index)

Create unique widget id for a broken joystick config

Parameters:

  • index

    index of non-working joystick configuration

Returns:

  • string the ID



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# File '../../src/include/sound/joy_dialog.rb', line 254

def broken_id(index)
  Builtins.sformat("broken_%1", index)
end

- (Object) broken_index(id)

Get the joystick index from broken ID string

Parameters:

  • id

Returns:

  • integer the ID or nil if the ID do not belong to a broken configuration



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# File '../../src/include/sound/joy_dialog.rb', line 268

def broken_index(id)
  num = Builtins.regexpsub(id, "broken_([0-9]+)", "\\1")

  return nil if num == nil

  Builtins.tointeger(num)
end

- (Object) find_free_number

Find the index of the first unused joystick configuration

Returns:

  • integer the index or nil when all configs are already used



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# File '../../src/include/sound/joy_dialog.rb', line 748

def find_free_number
  i = 0
  found = false

  Builtins.foreach(
    Convert.convert(Joystick.joystick, :from => "list", :to => "list <map>")
  ) do |j|
    if Ops.get_string(j, "JOYSTICK_MODULE", "") == ""
      found = true
      raise Break
    end
    i = Ops.add(i, 1)
  end

  ret = i

  ret = nil if !found
  Builtins.y2milestone("Unconfigured joystick at index: %1", ret)

  ret
end

- (Object) find_joystick(device)

Find detected joystick with requested device name

Parameters:

  • device

    joystick device name (e.g. “/dev/input/js0”)

Returns:

  • map joystick map returned from .probe.joystick agent



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# File '../../src/include/sound/joy_dialog.rb', line 461

def find_joystick(device)
  Builtins.find(Joystick.Detected) do |j|
    Ops.get_string(j, "dev_name2", "") == device
  end
end

- (Object) find_joystick_number(parent_id)

Find joystick index which is attached to a sound card

Parameters:

  • parent_id

    the unique key of the sound card

Returns:

  • the index or nil if the sound card was not found



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# File '../../src/include/sound/joy_dialog.rb', line 720

def find_joystick_number(parent_id)
  i = 0
  found = false

  Builtins.foreach(
    Convert.convert(Joystick.joystick, :from => "list", :to => "list <map>")
  ) do |j|
    if Ops.get_string(j, "attached_to", "") == parent_id
      found = true
      raise Break
    end
    i = Ops.add(i, 1)
  end

  ret = i

  ret = nil if !found
  Builtins.y2milestone(
    "Joystick index with parent id %1: %2",
    parent_id,
    ret
  )

  ret
end

- (Object) find_sound_card_id(sound_card)

Find index of the sound card in Sound::modules_conf

Parameters:

  • sound

    card map (as returned from .probe.sound)

Returns:

  • integer index in Sound::modules_conf



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# File '../../src/include/sound/joy_dialog.rb', line 74

def find_sound_card_id(sound_card)
  sound_card = deep_copy(sound_card)
  i = 0
  ret = nil

  Builtins.foreach(Sound.modules_conf) do |card|
    if Ops.get_string(card, "unique_key", "") ==
        Ops.get_string(sound_card, "unique_key", "")
      ret = i
    end
    i = Ops.add(i, 1)
  end

  ret
end

- (Object) initialize_sound_joy_dialog(include_target)



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# File '../../src/include/sound/joy_dialog.rb', line 11

def initialize_sound_joy_dialog(include_target)
  Yast.import "UI"

  textdomain "sound"

  Yast.import "Wizard"
  Yast.import "WizardHW"
  Yast.import "Joystick"
  Yast.import "Sound"
  Yast.import "Package"
  Yast.import "Label"
  Yast.import "Popup"
  Yast.import "String"

  Yast.include include_target, "sound/joysticks.rb"
  Yast.include include_target, "sound/ui.rb"
  Yast.include include_target, "sound/volume_routines.rb"
  Yast.include include_target, "sound/routines.rb"

  # notice about USB devices, used at several places
  @usb_notice = _(
    "USB joysticks do not need any configuration, just connect them."
  )

  @gameport = "Gameport"
end

- (Object) input_mtime

Return modification time of /dev/input directory

Returns:

  • integer mtime in seconds



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# File '../../src/include/sound/joy_dialog.rb', line 819

def input_mtime
  Ops.get_integer(
    Convert.to_map(SCR.Read(path(".target.stat"), "/dev/input")),
    "mtime",
    0
  )
end

- (Object) is_broken(id)

Belogs the ID to a broken joystick?

Parameters:

  • id

Returns:

  • boolean true if the ID belongs to a broken configuration



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# File '../../src/include/sound/joy_dialog.rb', line 261

def is_broken(id)
  Builtins.regexpmatch(id, "broken_[0-9]+")
end

- (Object) is_usb(device)

Is the selected joystick connected via USB?

Parameters:

  • device

    joystick device name (e.g. “/dev/input/js0”)



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# File '../../src/include/sound/joy_dialog.rb', line 710

def is_usb(device)
  js = find_joystick(device)
  return false if js == nil

  Ops.get_string(js, "bus", "") == "USB"
end

- (Symbol) joy_dialog(joy_id, button, sound_card)

Joystick configuration dialog. Configuration of joystick attached to specified sound card.

Parameters:

  • joy_id (Fixnum)

    Joystick index (in the sysconfig file)

  • button (Symbol)

    Label for next button:finish, ok ornext

Returns:

  • (Symbol)

    Id of pressed button in the dialog



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# File '../../src/include/sound/joy_dialog.rb', line 96

def joy_dialog(joy_id, button, sound_card)
  sound_card = deep_copy(sound_card)
  return :back if joy_id == nil

  # find card name
  cardname = Ops.get_string(sound_card, "model", "")

  # dialog header - %1: card name (e.g "Soundblaster 16")
  caption = Builtins.sformat(_("Joystick Configuration - %1"), cardname)

  helptext =
    # help text for joystick configuration 1/4
    _(
      "<P>In this dialog, specify your joystick type. If your\n" +
        "joystick type is not in the list, select <B>Generic Analog Joystick</B>.</p>\n" +
        "<p>You will not find any USB joysticks here. If you have a USB device, just plug in the joystick and start using it.</P>\n"
    )

  joy = Ops.get_map(Joystick.joystick, joy_id, {})
  mod = Ops.get_string(joy, "model", "")

  Builtins.y2milestone("Joystick configuration started, index: %1", joy_id)

  # translate model from /etc/sysconfig/joystick
  if mod == Joystick.generic_joystick
    mod = Joystick.generic_joystick_translated
  end

  # list of joystick drivers and models
  joylist = Builtins.maplist(@JoystickDB) do |modname, models|
    Builtins.maplist(models) { |model| [modname, model] }
  end
  joylist = Builtins.flatten(
    Convert.convert(joylist, :from => "list", :to => "list <list>")
  )

  joylist = Builtins.sort(
    Convert.convert(joylist, :from => "list", :to => "list <list>")
  ) do |j1, j2|
    Ops.less_than(Ops.get_string(j1, 1, ""), Ops.get_string(j2, 1, ""))
  end

  joylist = Builtins.prepend(
    joylist,
    ["analog", Joystick.generic_joystick_translated]
  )

  Builtins.y2debug("joylist: %1", joylist)

  index = 0
  boxitems = []

  Builtins.foreach(
    Convert.convert(joylist, :from => "list", :to => "list <list>")
  ) do |l|
    model = Ops.get_string(l, 1, "")
    if mod == model
      # preselect item
      boxitems = Builtins.add(boxitems, Item(Id(index), model, true))
    else
      boxitems = Builtins.add(boxitems, Item(Id(index), model))
    end
    index = Ops.add(index, 1)
  end

  Builtins.y2debug("for widget: %1", boxitems)

  contents = VBox(
    VSpacing(3),
    HBox(
      HSpacing(3),
      # label above list of joystick types
      SelectionBox(Id(:os), _("&Select your joystick type:"), boxitems),
      HSpacing(3)
    ),
    VSpacing(3)
  )

  nextbutton = {
    :finish => Label.FinishButton,
    :ok     => Label.OKButton,
    :next   => Label.NextButton
  }

  Wizard.OpenNextBackDialog
  Wizard.SetContents(caption, contents, helptext, true, true)
  Wizard.SetNextButton(:next, Ops.get_string(nextbutton, button) do
    Label.NextButton
  end)
  Wizard.HideBackButton if !Mode.installation

  s = nil
  begin
    s = Convert.to_symbol(UI.UserInput)

    s = :skip_event if s == :abort && !ReallyAbort()

    if s == :next && UI.QueryWidget(Id(:os), :CurrentItem) == nil
      # warning message - user did not select any joystick type
      Popup.Warning(
        _(
          "Select the joystick type from the list\n" +
            "before pressing Next.\n" +
            "\n"
        )
      )
      s = :skip
    end
  end while !Builtins.contains([:next, :back, :abort, :cancel], s)

  if s == :next
    card_id = find_sound_card_id(sound_card)
    modname = Ops.get_string(Sound.modules_conf, [card_id, "module"], "")
    joy_entry = Sound.GetJoystickSettings(modname)
    joymodidx = Convert.to_integer(UI.QueryWidget(Id(:os), :CurrentItem))
    joymod = Ops.get_string(joylist, [joymodidx, 0], "")

    if joymod == ""
      # selected none joystick
      joy_entry = {}
    else
      model = Ops.get_string(joylist, [joymodidx, 1], "")

      # do not translate model in /etc/sysconfig/joystick
      if model == Joystick.generic_joystick_translated
        model = Joystick.generic_joystick
      end

      Builtins.y2debug("selected joy module: %1, model: %2", joymod, model)

      Ops.set(joy_entry, "JOYSTICK_MODULE", joymod)
      Ops.set(joy_entry, "model", model)
      Ops.set(
        joy_entry,
        "attached_to",
        Ops.get_string(sound_card, "unique_key", "")
      )
    end
    update_sound_card_joy_config(card_id, joymod != "")

    Ops.set(Joystick.joystick, joy_id, joy_entry)
    Joystick.modified = true

    Builtins.y2milestone("New joystick configuration: %1", joy_entry)
  end

  # restore previous `next button label (only if label was not Finish)
  Wizard.RestoreNextButton if button != :finish

  Wizard.RestoreBackButton if !Mode.installation
  Wizard.CloseDialog

  s
end

- (Object) joystick_bus_details(js, soundcards)

Get details about the joustick bus

Parameters:

  • js

    Joystick device map

  • soundcards

    List of detected soundcards

Returns:

  • string Bus description



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# File '../../src/include/sound/joy_dialog.rb', line 280

def joystick_bus_details(js, soundcards)
  js = deep_copy(js)
  soundcards = deep_copy(soundcards)
  ret = Ops.get_string(js, "bus", "")

  if ret == @gameport
    unique_key = Ops.get_string(js, "parent_unique_key", "")

    card = Builtins.find(soundcards) do |c|
      Ops.get_string(c, "unique_key", "") == unique_key
    end

    if card != nil
      # joystick details, %1 is the sound card name to which is the joystick connected
      ret = Builtins.sformat(
        _("%1 (%2)"),
        ret,
        Ops.get_string(card, "model", "")
      )
    end
  end

  ret
end

- (Object) joystick_overview

Display and run the main joystick dialog

Returns:

  • symbol the final user input



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# File '../../src/include/sound/joy_dialog.rb', line 829

def joystick_overview
  extra_buttons = [
    # menu item
    [:test, _("&Test selected joystick...")]
  ]

  # dialog title
  WizardHW.CreateHWDialog(
    _("Joysticks"),
    Ops.add(
      Ops.add(
        # help text
        _("<p><big><b>Joysticks</b></big></p>") +
          _("<p>Here is an overview of the detected joysticks.</p>") +
          _(
            "<p>To configure a new joystick connected to a Gameport press <b>Add</b> button.</p>"
          ) + "<p>",
        @usb_notice
      ),
      "</p>"
    ),
    # table header
    [_("Model"), _("Device name"), _("Attached to")],
    extra_buttons
  )

  # create description for WizardHW
  items = joystick_table
  Builtins.y2debug("items: %1", items)

  WizardHW.SetContents(items)

  Wizard.SetNextButton(:next, Label.FinishButton)

  ret = :dummy
  mtime = input_mtime

  while !Builtins.contains([:abort, :back, :next], ret)
    ret = Convert.to_symbol(UI.TimeoutUserInput(2000))

    # no user input, check for hotplug changes
    if ret == :timeout
      current_mtime = input_mtime

      if current_mtime != mtime
        # /dev/input has changed - rescan joysticks and refresh the table
        Builtins.y2milestone(
          "/dev/input has been changed, rescanning devices..."
        )

        Joystick.Detect
        refresh_table

        mtime = current_mtime
      end

      next
    end

    ret = :abort if ret == :cancel

    device = WizardHW.SelectedItem

    if ret == :add
      jcards = sound_cards_with_joystick
      Builtins.y2milestone("Sound cards with gameport: %1", jcards)

      # no sound card with gameport
      if Builtins.size(jcards) == 0
        message = Ops.add(
          _("There is no soundcard with joystick support (gameport).") + "\n",
          @usb_notice
        )

        Popup.Message(message)
      else
        # remove configured cards with joystick
        unconfigured = unconfigured_sound_cards(jcards)
        Builtins.y2milestone(
          "Gamport sound cards without joystick: %1",
          unconfigured
        )

        if Builtins.size(unconfigured) == 0
          message = Ops.add(
            _("There is no soundcard with unconfigured joystick.") + "\n",
            @usb_notice
          )

          Popup.Message(message)
        else
          # if there is just one card just use it otherwise ask user
          card = Builtins.size(unconfigured) == 1 ?
            Ops.get_map(unconfigured, 0, {}) :
            select_sound_card(unconfigured)
          joy_index = find_free_number

          # selection canceled?
          if card != nil
            joy_dialog(joy_index, :ok, card)

            restart_joystick(joy_index)

            refresh_table
          end
        end
      end
    elsif ret == :edit
      if is_usb(device)
        # popup message - pressed [Edit] when an USB joystick is selected
        Popup.Message("USB joysticks do not need any configuration.")
      else
        num = nil
        key = ""

        if is_broken(device)
          num = broken_index(device)
          j = Ops.get_map(Joystick.joystick, num, {})
          key = Ops.get_string(j, "attached_to", "")
        else
          key = Ops.get_string(
            find_joystick(device),
            "parent_unique_key",
            ""
          )
          num = find_joystick_number(key)
        end

        soundcards = Convert.convert(
          SCR.Read(path(".probe.sound")),
          :from => "any",
          :to   => "list <map>"
        )
        card = Builtins.find(soundcards) do |c|
          Ops.get_string(c, "unique_key", "") == key
        end
        ui = joy_dialog(num, :ok, card)

        if ui == :next || ui == :finish
          # restart joystick service to reload the driver
          restart_joystick(num)

          # refresh table content
          refresh_table
        end
      end
    elsif ret == :delete
      if is_usb(device)
        # popup message - pressed [Delete] when an USB joystick is selected
        Popup.Message("USB joysticks cannot be deleted, just unplug them.")
      else
        num = is_broken(device) ?
          broken_index(device) :
          find_joystick_number(
            Ops.get_string(find_joystick(device), "parent_unique_key", "")
          )

        Builtins.y2milestone("Deleting joystick %1 (index %2)", device, num)

        # modify joystick config
        Ops.set(Joystick.joystick, num, {})
        Joystick.modified = true

        # restart joystick service to reload the driver
        restart_joystick(num)

        # refresh table content
        refresh_table
      end
    elsif ret == :test
      if is_broken(device)
        # error popup
        Popup.Error(
          _(
            "The selected joystick configuration is not active.\n" +
              "\n" +
              "The joystick cannot be tested."
          )
        )
      else
        test_joystick(device)
      end
    end
  end

  Builtins.y2milestone("Final joystick config: %1", Joystick.joystick)
  Builtins.y2milestone("Joystick overview result: %1", ret)

  ret
end

- (Object) joystick_table

Create content for the joystick overview table



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# File '../../src/include/sound/joy_dialog.rb', line 307

def joystick_table
  content = []
  soundcards = Convert.convert(
    SCR.Read(path(".probe.sound")),
    :from => "any",
    :to   => "list <map>"
  )
  found_joysticks = []

  Builtins.foreach(Joystick.Detected) do |js|
    Builtins.y2milestone("Adding joystick to table: %1", js)
    device = Ops.get_string(js, "dev_name2", "")
    model = Ops.get_string(js, "model", "")
    descr = []
    if Ops.greater_than(Ops.get_integer(js, ["detail", "axes"], 0), 0)
      descr = Builtins.add(
        descr,
        Builtins.sformat(
          _("Number of axes: %1"),
          Ops.get_integer(js, ["detail", "axes"], 0)
        )
      )
    end
    if Ops.greater_than(Ops.get_integer(js, ["detail", "buttons"], 0), 0)
      descr = Builtins.add(
        descr,
        Builtins.sformat(
          _("Number of buttons: %1"),
          Ops.get_integer(js, ["detail", "buttons"], 0)
        )
      )
    end
    bus = Ops.get_string(js, "bus", "")
    # add the sound card name for gameport joysticks
    if bus == @gameport &&
        Ops.greater_than(
          Builtins.size(Ops.get_string(js, "parent_unique_key", "")),
          0
        )
      bus = joystick_bus_details(js, soundcards)
      unique_key = Ops.get_string(js, "parent_unique_key", "")

      i2 = 0
      joy_index = nil

      while Ops.less_than(i2, 4)
        jconf = Ops.get_map(Joystick.joystick, i2, {})

        if Ops.get_string(jconf, "attached_to", "") == unique_key
          joy_index = i2
          break
        end

        i2 = Ops.add(i2, 1)
      end

      if joy_index != nil
        j_config = Builtins.find(
          Convert.convert(
            Joystick.joystick,
            :from => "list",
            :to   => "list <map>"
          )
        ) do |j2|
          Ops.get_string(j2, "attached_to", "") == unique_key
        end
        config_model = Ops.get_string(j_config, "model", "")

        if config_model != nil && config_model != ""
          Builtins.y2milestone("Adding joystick model: %1", config_model)

          model = Builtins.sformat("%1 (%2)", model, config_model)
        end

        found_joysticks = Builtins.add(found_joysticks, joy_index)
      end
    end
    j = {
      "id"          => device,
      "table_descr" => [model, device, bus],
      "rich_descr"  => WizardHW.CreateRichTextDescription(model, descr)
    }
    content = Builtins.add(content, j)
  end

  Builtins.y2milestone("Found joysticks at indices: %1", found_joysticks)

  i = 0
  # check non-working joystick configurations
  Builtins.foreach(
    Convert.convert(Joystick.joystick, :from => "list", :to => "list <map>")
  ) do |js|
    if !Builtins.contains(found_joysticks, i) &&
        Ops.get_string(js, "JOYSTICK_MODULE", "") != ""
      Builtins.y2milestone(
        "Found inactive joystick configuration at index %1: %2",
        i,
        js
      )
      model = Ops.get_locale(js, "model", _("Unknown joystick model"))
      unique_key = Ops.get_string(js, "attached_to", "")
      bus = @gameport

      card = Builtins.find(soundcards) do |c|
        Ops.get_string(c, "unique_key", "") == unique_key
      end

      if card != nil
        # joystick details, %1 is the sound card name to which is the joystick connected
        bus = Builtins.sformat(
          "%1 (%2)",
          bus,
          Ops.get_string(card, "model", "")
        )
      end

      j = {
        "id"          => broken_id(i),
        # the joystick device was not found (the joystick is probably disconnected)
        "table_descr" => [
          model,
          _("<not found>"),
          bus
        ],
        # add red warning about invalid configuration to the model name (%1)
        "rich_descr"  => WizardHW.CreateRichTextDescription(
          Builtins.sformat(
            _("%1 - <font color=\"red\">Invalid configuration<font>"),
            model
          ),
          [
            # help text
            _(
              "The configuration is not active - either the joystick is not connected or a wrong driver is used"
            ),
            # help text
            _(
              "Press <b>Edit</b> to change the joystick driver or <b>Delete</b> to remove the configuration"
            )
          ]
        )
      }

      content = Builtins.add(content, j)
    end
    i = Ops.add(i, 1)
  end

  deep_copy(content)
end

- (Object) refresh_table

Refresh the joystick table in the main configuration dialog



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# File '../../src/include/sound/joy_dialog.rb', line 786

def refresh_table
  items = joystick_table
  WizardHW.SetContents(items)

  nil
end

- (Object) restart_joystick(num)

Save one joystick configuration and restart the joystick service to reload drivers

Parameters:

  • num

    index of the joystick configuration to change



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# File '../../src/include/sound/joy_dialog.rb', line 772

def restart_joystick(num)
  # restart joystick service to reload the driver
  Joystick.Stop
  Joystick.SaveOneJoystick(num)
  Joystick.WriteConfig
  Joystick.StartAndEnable

  # re-detect attached joysticks
  Joystick.Detect

  nil
end

- (Object) select_sound_card(gameport_cards)

Display dialog for selecting sound card to configure

Parameters:

  • gameport_cards

    available sound cards with gameport



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# File '../../src/include/sound/joy_dialog.rb', line 654

def select_sound_card(gameport_cards)
  gameport_cards = deep_copy(gameport_cards)
  i = -1
  tcont = Builtins.maplist(
    Convert.convert(gameport_cards, :from => "list", :to => "list <map>")
  ) do |card|
    i = Ops.add(i, 1)
    Item(Id(i), Ops.get_string(card, "model", "Sound card"))
  end

  dialog = HBox(
    VSpacing(10),
    VBox(
      Heading(_("Sound Cards with Joystick Support")),
      Table(
        Id(:cards),
        Header(
          # table header (card name)
          _("Sound card")
        ),
        tcont
      ),
      Label(
        _("To add an USB joystick close this dialog and just connect it.")
      ),
      ButtonBox(
        # button label
        PushButton(Id(:ok), _("&Configure joystick")),
        PushButton(Id(:cancel), Label.CancelButton)
      )
    )
  )

  UI.OpenDialog(Opt(:decorated), dialog)

  # preselect the first card
  UI.ChangeWidget(Id(:cards), :CurrentItem, 0)

  ret = Convert.to_symbol(UI.UserInput)

  joy_card = Convert.to_integer(UI.QueryWidget(Id(:cards), :CurrentItem))
  Builtins.y2milestone("Selected sound card: %1", joy_card)

  UI.CloseDialog

  if ret == :cancel || ret == :abort
    Builtins.y2milestone("Sound card selection canceled")
    return nil
  end

  Ops.get_map(gameport_cards, joy_card, {})
end

- (Object) sound_cards_with_joystick

Return the list of detected sound cards that support gameport



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# File '../../src/include/sound/joy_dialog.rb', line 795

def sound_cards_with_joystick
  sound_cards = Convert.convert(
    SCR.Read(path(".probe.sound")),
    :from => "any",
    :to   => "list <map>"
  )

  sound_cards = Builtins.filter(sound_cards) do |sound_card|
    driver = Ops.get_string(get_module(sound_card), "name", "")
    if driver == nil || driver == ""
      driver = String.Replace(
        Ops.get_string(sound_card, "driver_module", ""),
        "_",
        "-"
      )
    end
    Ops.get_map(Sound.db_modules, [driver, "joystick"], {}) != {}
  end

  deep_copy(sound_cards)
end

- (Object) test_joystick(device)

Display and run the joystick test dialog

Parameters:

  • device

    device name of the joystick to test (e.g. “/dev/input/js0”)



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# File '../../src/include/sound/joy_dialog.rb', line 469

def test_joystick(device)
  js = find_joystick(device)
  if js == nil
    Builtins.y2error("Cannot find joystick %1", device)
    return
  end

  # generate appropriate dialog for the joystick
  joy_attrib = VBox()
  min = -32767 # see js_event.value in linux/joystick.h
  max = 32767
  i = 0

  while Ops.less_than(i, Ops.get_integer(js, ["detail", "axes"], 0))
    # progress bar label
    widget_name = Builtins.sformat(_("Axis %1"), i)
    widget_id = Builtins.sformat("Axis %1", i)

    if UI.HasSpecialWidget(:Slider)
      joy_attrib = Builtins.add(
        joy_attrib,
        Slider(Id(widget_id), Opt(:disabled), widget_name, min, max, 0)
      )
    else
      joy_attrib = Builtins.add(
        joy_attrib,
        IntField(Id(widget_id), Opt(:disabled), widget_name, min, max, 0)
      )
    end

    joy_attrib = Builtins.add(joy_attrib, VSpacing(0.3))
    i = Ops.add(i, 1)
  end

  joy_buttons = HBox()
  not_pressed = "    "
  pressed = UI.Glyph(:CheckMark)

  i = 0
  while Ops.less_than(i, Ops.get_integer(js, ["detail", "buttons"], 0))
    # label
    widget_name = Builtins.sformat(_("Button %1"), i)
    widget_id = Builtins.sformat("Button %1", i)
    joy_buttons = Builtins.add(
      joy_buttons,
      Label(Id(widget_id), Ops.add(Ops.add(widget_name, " "), not_pressed))
    )
    joy_buttons = Builtins.add(joy_buttons, HSpacing(2))
    i = Ops.add(i, 1)
  end
  joy_attrib = Builtins.add(joy_attrib, joy_buttons)

  UI.OpenDialog(
    Opt(:decorated),
    HBox(
      HSpacing(1.5),
      VSpacing(18),
      VBox(
        HSpacing(50),
        VSpacing(0.5),
        # Popup label
        Heading(_("Joystick Test")),
        VSpacing(0.5),
        # label - joystick details (%1 is model name, %2 is bus name)
        Left(
          Label(
            Builtins.sformat(
              _("Joystick: %1, attached to: %2"),
              Ops.get_string(js, "model", ""),
              joystick_bus_details(
                js,
                Convert.convert(
                  SCR.Read(path(".probe.sound")),
                  :from => "any",
                  :to   => "list <map>"
                )
              )
            )
          )
        ),
        #`VSpacing(0.5),
        joy_attrib,
        VSpacing(1),
        PushButton(Id(:done), Opt(:default), Label.OKButton),
        VSpacing(1)
      ),
      HSpacing(1.5)
    )
  )

  command = Builtins.sformat(
    "/usr/bin/jstest --event '%1'",
    String.Quote(device)
  )
  process = Convert.to_integer(
    SCR.Execute(path(".process.start_shell"), command)
  )

  ret = nil
  begin
    if SCR.Read(path(".process.running"), process) == false
      Builtins.y2error("Unexpected exit")
      break
    end

    out = Convert.to_string(SCR.Read(path(".process.read_line"), process))

    if out != nil
      Builtins.y2debug("jstest output: %1", out)

      # the output is like "Event: type 2, time 26263500, number 0, value 0"
      type_str = Builtins.regexpsub(out, "type ([0-9]+)", "\\1")
      number_str = Builtins.regexpsub(out, "number ([0-9]+)", "\\1")
      value_str = Builtins.regexpsub(out, "value ([-]{0,1}[0-9]+)", "\\1")

      if type_str != nil && number_str != nil && value_str != nil
        type = Builtins.tointeger(type_str)
        number = Builtins.tointeger(number_str)
        value = Builtins.tointeger(value_str)

        if type == 1
          # button state changed
          UI.ChangeWidget(
            Id(Builtins.sformat("Button %1", number)),
            :Value,
            Ops.add(
              Ops.add(
                # label text ("Button" is joystick's button no. %1)
                Builtins.sformat(_("Button %1"), number),
                " "
              ),
              value == 1 ? pressed : not_pressed
            )
          )
        elsif type == 2
          # change in some axis
          UI.ChangeWidget(
            Id(Builtins.sformat("Axis %1", number)),
            :Value,
            value
          )
        end
      end
    end
    ret = Convert.to_symbol(UI.PollInput)
  end while ret == nil

  Builtins.y2milestone("killing")
  SCR.Execute(path(".process.kill"), process)

  # release the process from the agent
  SCR.Execute(path(".process.release"), process)

  UI.CloseDialog

  nil
end

- (Object) unconfigured_sound_cards(gameport_cards)

Return list of sound cards with gameport that do not have any joystick configured

Parameters:

  • gameport_cards

    list of all cards with gameport

Returns:

  • list list of cards from gameport_cards that don't have any joystick configured



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# File '../../src/include/sound/joy_dialog.rb', line 630

def unconfigured_sound_cards(gameport_cards)
  gameport_cards = deep_copy(gameport_cards)
  ret = Builtins.filter(
    Convert.convert(gameport_cards, :from => "list", :to => "list <map>")
  ) do |card|
    Builtins.find(
      Convert.convert(
        Joystick.joystick,
        :from => "list",
        :to   => "list <map>"
      )
    ) do |j|
      Ops.get_string(j, "attached_to", "") ==
        Ops.get_string(card, "unique_key", "")
    end == nil
  end

  Builtins.y2milestone("Unconfigured gameport cards: %1", ret)
  deep_copy(ret)
end

- (Object) update_sound_card_joy_config(card_id, start)

Update the sound card configuration of joystick

Parameters:

  • start (Boolean)

    should joystick be used?

Returns:

  • was sound config changed?



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# File '../../src/include/sound/joy_dialog.rb', line 41

def update_sound_card_joy_config(card_id, start)
  sound_options = Ops.get_map(Sound.modules_conf, [card_id, "options"], {})
  modname = Ops.get_string(Sound.modules_conf, [card_id, "module"], "")
  return false if !Builtins.haskey(Sound.joystick_configuration, modname)
  joy_option = Ops.get_map(Sound.joystick_configuration, modname, {})
  opname = ""
  value = "0"
  # there should be only one entry
  Builtins.foreach(joy_option) do |name, val|
    opname = name
    value = val
  end
  default_value = Ops.get_string(
    Sound.db_modules,
    [modname, "params", opname, "default"],
    "0"
  )

  if start &&
      Ops.get_string(sound_options, opname, default_value) == default_value ||
      !start &&
        Ops.get_string(sound_options, opname, default_value) != default_value
    Ops.set(sound_options, opname, start ? value : default_value)
    Ops.set(Sound.modules_conf, [card_id, "options"], sound_options)
    return true
  end
  false
end